- 12 Dec, 2017 3 commits
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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- 11 Dec, 2017 1 commit
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Leonardo Aramaki authored
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- 10 Dec, 2017 10 commits
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Leonardo Aramaki authored
"kotlinized" it better
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Leonardo Aramaki authored
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Leonardo Aramaki authored
connection state STATE_SESSION_ESTABLISHED when applied
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Leonardo Aramaki authored
Update reconnection logic to dispatch a KeepAliveJob when connections goes off. Change a tidbits of the logic to close connections and reconnect
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Leonardo Aramaki authored
Implement ConnectionStatusManager class including a implementation of a FSM to handle connection states
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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- 09 Dec, 2017 9 commits
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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- 08 Dec, 2017 8 commits
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
missed messages for that channel
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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- 07 Dec, 2017 3 commits
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
[IMPROVEMENT] Changed 'hostname' to 'Server'
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- 05 Dec, 2017 1 commit
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Hammy Havoc authored
The word 'Server' is used elsewhere on RocketChat, and 'hostname' isn't intuitive for the non-technical users, whereas most can wrap their head around 'server'. Had people using their username as a hostname, that kind of silliness.
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- 04 Dec, 2017 4 commits
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Leonardo Aramaki authored
[FIX] Image not loading when changing rooms
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Leonardo Aramaki authored
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Leonardo Aramaki authored
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Leonardo Aramaki authored
[CHORE] Bump app version to 1.0.33 (56)
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- 01 Dec, 2017 1 commit
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Leonardo Aramaki authored
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