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Kulya
OpnSense
Commits
a7dec553
Commit
a7dec553
authored
9 years ago
by
Franco Fichtner
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javascript: remove an unused file
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b91aa12c
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cpu_graphs.js
src/www/widgets/javascript/cpu_graphs.js
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src/www/widgets/javascript/cpu_graphs.js
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b91aa12c
/******************************************************************************
$Id: graphlink.js,v 1.1 2006/12/21 17:10:25 dberlin Exp $
This file is part of the GraphLink software.
GraphLink is distributed under the MIT License.
Copyright (C) 2005-2006 Max Khitrov <max@mxsoft.org>
******************************************************************************/
/***** Global data ************************************************************/
var
gl_graphCount
=
0
;
// Number of graphs on the current page
/***** Constants **************************************************************/
var
GL_START
=
0
;
var
GL_END
=
1
;
var
GL_STATIC
=
0
;
var
GL_DYNAMIC
=
1
;
/***** Public functions *******************************************************/
/**
* Creates a graph and returns the graph data structure which can later be
* manipulated using the other graph functions.
*
* element_id - DOM element id (should be a DIV) that will contain the graph.
* width - The width of the graph in pixels.
* height - Height of the graph in pixels.
* bar_width - Width of each bar on the graph. This number should divide width
* evenly, or else width will be adjusted to meet this requirement.
* General formula to keep in mind:
* Smaller bar width = more bars = higher CPU usage on client-side.
*
* Returns graph data structure on success, false on error.
*/
function
GraphInitialize
(
element_id
,
width
,
height
,
bar_width
)
{
// Find the page element which will contain the graph
var
owner
;
if
((
owner
=
jQuery
(
'
#
'
+
element_id
))
==
null
)
{
alert
(
"
GraphLink Error: Element ID '
"
+
element_id
+
"
' not found.
"
);
return
false
;
}
// Make sure width is divisible by bar_width
if
(
width
/
bar_width
!=
Math
.
floor
(
width
/
bar_width
))
width
=
Math
.
floor
(
width
/
bar_width
)
*
bar_width
;
var
bar_count
=
width
/
bar_width
;
// Create the graph data structure
var
graph
=
new
Array
();
graph
[
'
id
'
]
=
gl_graphCount
;
// ID used to separate elements of one graph from those of another
graph
[
'
width
'
]
=
width
;
// Graph width
graph
[
'
height
'
]
=
height
;
// Graph height
graph
[
'
bar_count
'
]
=
bar_count
;
// Number of bars on the graph
graph
[
'
scale_type
'
]
=
GL_STATIC
;
// How the graph is scaled
graph
[
'
scale
'
]
=
1
;
// Multiplier for the bar height
graph
[
'
max
'
]
=
0
;
// Largest value currently on the graph
graph
[
'
vmax
'
]
=
height
;
// Virtual graph maximum
graph
[
'
spans
'
]
=
new
Array
(
bar_count
);
// References to all the spans for each graph
graph
[
'
vals
'
]
=
new
Array
(
bar_count
);
// The height of each bar on the graph, actually it's (graph height - bar height)
gl_graphCount
++
;
// Build the graph (x)html
var
graph_html
=
''
;
graph_html
+=
'
<div id="GraphLinkData
'
+
graph
[
'
id
'
]
+
'
" class="GraphLinkData">
'
;
for
(
var
i
=
0
;
i
<
bar_count
;
i
++
)
{
graph
[
'
vals
'
][
i
]
=
height
;
graph_html
+=
'
<span id="GraphLinkBar
'
+
graph
[
'
id
'
]
+
'
_
'
+
i
+
'
" class="GraphLinkBar"></span>
'
;
}
graph_html
+=
'
</div>
'
;
owner
.
html
(
graph_html
);
graph
[
'
element_id
'
]
=
jQuery
(
'
#GraphLinkData
'
+
graph
[
'
id
'
]);
for
(
i
=
0
;
i
<
bar_count
;
i
++
)
{
graph
[
'
spans
'
][
i
]
=
jQuery
(
'
#GraphLinkBar
'
+
graph
[
'
id
'
]
+
'
_
'
+
i
);
graph
[
'
spans
'
][
i
].
css
(
'
width
'
,
bar_width
+
'
px
'
);
graph
[
'
spans
'
][
i
].
css
(
'
margin-top
'
,
height
+
'
px
'
);
}
return
graph
;
}
/**
* Adds a new value to a graph.
*
* graph - Graph object to which to add the new value.
* value - Value to add.
* where - (optional) GL_START (0) or GL_END (1), depending on where you want
* the new value to appear. GL_START will add the value on the left
* of the graph, GL_END will add it on the right (default).
*/
function
GraphValue
(
graph
,
value
,
where
)
{
if
(
typeof
(
where
)
==
'
undefined
'
)
where
=
GL_END
;
var
rescale
=
false
;
var
lost
=
0
;
if
(
value
<
0
)
value
=
0
;
if
(
graph
[
'
scale_type
'
]
==
GL_DYNAMIC
&&
value
>
graph
[
'
max
'
])
rescale
=
true
;
if
(
graph
[
'
scale_type
'
]
==
GL_STATIC
)
{
if
(
value
>
graph
[
'
vmax
'
])
value
=
graph
[
'
vmax
'
];
value
=
Math
.
round
(
value
*
graph
[
'
scale
'
]);
}
if
(
where
==
GL_START
)
{
graph
[
'
vals
'
].
unshift
(
graph
[
'
height
'
]
-
value
);
lost
=
graph
[
'
vals
'
].
pop
();
}
else
{
graph
[
'
vals
'
].
push
(
graph
[
'
height
'
]
-
value
);
lost
=
graph
[
'
vals
'
].
shift
();
}
if
(
graph
[
'
scale_type
'
]
==
GL_DYNAMIC
&&
(
graph
[
'
height
'
]
-
lost
)
==
graph
[
'
max
'
])
rescale
=
true
;
if
(
rescale
)
GraphAdjustScale
(
graph
)
GraphDraw
(
graph
);
}
/**
* Sets a virtual maximum for the graph allowing you to have non-scaled graphs
* that can show a value greater then the graph height. This function will
* automatically set the graph to a static scale mode, meaning that no values
* above the maximum will be permitted. If you need to have a graph with no
* pre-defined maximum, make it dynamic. Also note that if you set a vmax on a
* graph that has data larger than vmax, that data will be reduced.
*
* graph - Graph object for which to set virtual max.
* vmax - The virtual maximum value for the graph.
*/
function
GraphSetVMax
(
graph
,
vmax
)
{
graph
[
'
scale_type
'
]
=
GL_STATIC
;
graph
[
'
vmax
'
]
=
vmax
;
GraphAdjustScale
(
graph
);
GraphDraw
(
graph
);
}
/**
* This function instructs the graph to be scaled according to what the maximum
* value is. That value is used as the graph maximum and is reevaluated whenever
* a new value is added, or the current maximum is removed. Dynamic scaling is a
* good way of showing data for which you don't know what the maximum will be,
* but it also is a bit more resource-intensive then statically scaled graphs.
*
* graph - Graph object for which to enable dynamic scaling.
*/
function
GraphDynamicScale
(
graph
)
{
graph
[
'
scale_type
'
]
=
GL_DYNAMIC
;
GraphAdjustScale
(
graph
);
GraphDraw
(
graph
);
}
/***** Private functions ******************************************************/
/**
* Checks if the current scale of the graph is still valid, or needs to be
* adjusted.
*
* graph - Graph object for which to check the scale.
*/
function
GraphAdjustScale
(
graph
)
{
var
limit
=
graph
[
'
bar_count
'
];
var
new_max
=
0
;
var
new_scale
=
0
;
var
val
=
0
;
if
(
graph
[
'
scale_type
'
]
==
GL_STATIC
)
{
new_max
=
graph
[
'
vmax
'
];
new_scale
=
graph
[
'
height
'
]
/
new_max
;
if
(
new_scale
==
graph
[
'
scale
'
])
return
;
}
for
(
var
i
=
0
;
i
<
limit
;
i
++
)
{
if
(
graph
[
'
scale_type
'
]
==
GL_STATIC
)
{
val
=
(
graph
[
'
height
'
]
-
graph
[
'
vals
'
][
i
])
*
graph
[
'
scale
'
];
val
=
val
*
new_scale
;
if
(
val
>
new_max
)
val
=
new_max
;
graph
[
'
vals
'
][
i
]
=
graph
[
'
height
'
]
-
Math
.
round
(
val
*
new_scale
);
}
else
if
((
graph
[
'
height
'
]
-
graph
[
'
vals
'
][
i
])
>
new_max
)
{
new_max
=
graph
[
'
height
'
]
-
graph
[
'
vals
'
][
i
];
}
}
if
(
graph
[
'
scale_type
'
]
==
GL_STATIC
)
{
graph
[
'
scale
'
]
=
new_scale
;
}
else
{
if
(
new_max
==
0
)
graph
[
'
scale
'
]
=
1
;
else
graph
[
'
scale
'
]
=
graph
[
'
height
'
]
/
new_max
;
graph
[
'
max
'
]
=
new_max
;
}
}
/**
* Redraws the graph on the screen.
*
* graph - Graph object which needs to be re-drawn.
*/
function
GraphDraw
(
graph
)
{
var
count
=
graph
[
'
bar_count
'
];
if
(
graph
[
'
scale_type
'
]
==
GL_STATIC
)
var
getMargin
=
function
(
i
)
{
return
graph
[
'
vals
'
][
i
]
+
'
px
'
;
};
else
var
getMargin
=
function
(
i
)
{
var
h
=
graph
[
'
height
'
];
var
s
=
graph
[
'
scale
'
];
var
v
=
graph
[
'
vals
'
][
i
];
return
(
h
-
Math
.
round
((
h
-
v
)
*
s
))
+
'
px
'
;
};
graph
[
'
spans
'
][
count
-
1
].
css
(
"
display
"
,
"
none
"
);
for
(
var
i
=
0
;
i
<
count
;
i
++
)
graph
[
'
spans
'
][
i
].
css
(
"
marginTop
"
,
getMargin
(
i
));
// jQuery('#' + graph['spans'][count - 1]).fadeIn(500);
}
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