Commit c3c64c75 authored by Ronan Abhamon's avatar Ronan Abhamon

feat(ui/modules/Linphone/Contact/Avatar): uses the `RoundedImage` component

parent 80a19c1d
......@@ -3,8 +3,11 @@ import QtQuick 2.7
// ===================================================================
Item {
id: item
property alias source: image.source
property color colorMask: '#00000000'
property color backgroundColor: '#00000000'
property color foregroundColor: '#00000000'
// vec4(0.812, 0.843, 0.866, 1.0) 0.9
Item {
......@@ -27,23 +30,25 @@ Item {
layer {
effect: ShaderEffect {
property color backgroundColor: item.backgroundColor
property color foregroundColor: item.foregroundColor
property var image: imageContainer
property var color: colorMask
fragmentShader: '
uniform lowp sampler2D image;
uniform lowp sampler2D mask;
uniform lowp vec4 color;
uniform lowp vec4 backgroundColor;
uniform lowp vec4 foregroundColor;
uniform lowp float qt_Opacity;
varying highp vec2 qt_TexCoord0;
void main () {
vec4 tex = texture2D(image, qt_TexCoord0);
vec4 interpolation = mix(backgroundColor, vec4(tex.rgb, 1.0), tex.a);
interpolation = mix(interpolation, vec4(foregroundColor.rgb, 1.0), foregroundColor.a);
gl_FragColor = mix(tex, vec4(color.rgb, 1.0), color.a) *
texture2D(mask, qt_TexCoord0) *
qt_Opacity;
gl_FragColor = interpolation * texture2D(mask, qt_TexCoord0) * qt_Opacity;
}
'
}
......
import QtQuick 2.7
import QtGraphicalEffects 1.0
import Common 1.0
import Linphone 1.0
import Linphone.Styles 1.0
import Utils 1.0
......@@ -8,12 +9,14 @@ import Utils 1.0
// ===================================================================
Item {
property alias image: imageToFilter.source
property alias image: roundedImage.source
property alias presenceLevel: presenceLevel.level
property string username
property var _initialsRegex: /^\s*([^\s\.]+)(?:[\s\.]+([^\s\.]+))?/
// -----------------------------------------------------------------
function _computeInitials () {
var result = username.match(_initialsRegex)
......@@ -29,16 +32,8 @@ Item {
)
}
// Image mask. (Circle)
Rectangle {
id: mask
anchors.fill: parent
color: AvatarStyle.mask.color
radius: AvatarStyle.mask.radius
}
// -----------------------------------------------------------------
// Initials.
Text {
anchors.centerIn: parent
color: AvatarStyle.initials.color
......@@ -55,24 +50,13 @@ Item {
text: _computeInitials()
}
Image {
anchors.fill: parent
id: imageToFilter
fillMode: Image.PreserveAspectFit
// Image must be invisible.
// The only visible image is the OpacityMask!
visible: false
}
RoundedImage {
id: roundedImage
// Avatar.
OpacityMask {
anchors.fill: imageToFilter
maskSource: mask
source: imageToFilter
anchors.fill: parent
backgroundColor: AvatarStyle.backgroundColor
}
// Presence.
PresenceLevel {
id: presenceLevel
......
......@@ -6,14 +6,11 @@ import Common 1.0
// ===================================================================
QtObject {
property color backgroundColor: Colors.r
property QtObject initials: QtObject {
property color color: Colors.k
property int fontSize: 10
property int ratio: 30
}
property QtObject mask: QtObject {
property color color: Colors.r
property int radius: 500
}
}
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