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Kulya
OpnSense
Commits
fa5596e6
Commit
fa5596e6
authored
Dec 29, 2015
by
Ad Schellevis
Browse files
Options
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Plain Diff
(legacy) zap numericupdown
parent
54b97b69
Changes
4
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Showing
4 changed files
with
0 additions
and
327 deletions
+0
-327
numericupdown.css
src/www/javascript/numericupdown/css/numericupdown.css
+0
-40
down.gif
src/www/javascript/numericupdown/images/down.gif
+0
-0
up.gif
src/www/javascript/numericupdown/images/up.gif
+0
-0
numericupdown.js
src/www/javascript/numericupdown/js/numericupdown.js
+0
-287
No files found.
src/www/javascript/numericupdown/css/numericupdown.css
deleted
100644 → 0
View file @
54b97b69
.buttonInc
,
.buttonDec
{
margin
:
0
;
padding
:
0
;
width
:
11px
;
height
:
8px
;
vertical-align
:
top
;
background-color
:
#ccc
;
text-indent
:
-999px
;
overflow
:
hidden
;
background
:
#ccc
url(../images/up.gif)
no-repeat
50%
50%
;
border-top
:
1px
solid
#eee
;
border-left
:
1px
solid
#eee
;
border-bottom
:
1px
solid
#777
;
border-right
:
1px
solid
#777
;
voice-family
:
inherit
;
height
:
9px
;
}
html
>
body
.buttonInc
,
html
>
body
.buttonDec
{
height
:
9px
;
}
.buttonDec
{
margin
:
9px
0
0
-11px
;
background
:
#ccc
url(../images/down.gif)
no-repeat
50%
50%
;
voice-family
:
inherit
;
margin
:
10px
0
0
-11px
;
}
html
>
body
.buttonDec
{
margin
:
10px
0
0
-11px
;
}
button
{
font-family
:
monospace
;
line-height
:
1em
;
}
src/www/javascript/numericupdown/images/down.gif
deleted
100644 → 0
View file @
54b97b69
60 Bytes
src/www/javascript/numericupdown/images/up.gif
deleted
100644 → 0
View file @
54b97b69
60 Bytes
src/www/javascript/numericupdown/js/numericupdown.js
deleted
100644 → 0
View file @
54b97b69
// As usual, we keep the generic functions out of the namespace
function
addEvent
(
obj
,
evType
,
fn
,
useCapture
){
if
(
obj
.
addEventListener
){
obj
.
addEventListener
(
evType
,
fn
,
useCapture
);
return
true
;
}
else
if
(
obj
.
attachEvent
){
var
r
=
obj
.
attachEvent
(
"
on
"
+
evType
,
fn
);
return
r
;
}
return
false
;
}
function
removeEvent
(
obj
,
evType
,
fn
,
useCapture
){
if
(
obj
.
removeEventListener
){
obj
.
removeEventListener
(
evType
,
fn
,
useCapture
);
return
true
;
}
else
if
(
obj
.
detachEvent
){
var
r
=
obj
.
detachEvent
(
"
on
"
+
evType
,
fn
);
return
r
;
}
return
false
;
}
if
(
!
String
.
prototype
.
trim
)
String
.
prototype
.
trim
=
function
()
{
return
this
.
replace
(
/^
\s
*/
,
''
).
replace
(
/
\s
*$/
,
''
);
};
var
incrementalInputController
;
// Encapsulate the Timer and incrementalInput objects
(
function
()
{
// WEBFX Timer : http://www.webfx.com/
function
Timer
(
nPauseTime
)
{
this
.
_pauseTime
=
typeof
nPauseTime
==
"
undefined
"
?
1000
:
nPauseTime
;
this
.
_timer
=
null
;
this
.
_isStarted
=
false
;
}
Timer
.
prototype
.
start
=
function
()
{
if
(
this
.
isStarted
())
this
.
stop
();
var
oThis
=
this
;
this
.
_timer
=
window
.
setTimeout
(
function
()
{
if
(
typeof
oThis
.
ontimer
==
"
function
"
)
oThis
.
ontimer
();
},
this
.
_pauseTime
);
this
.
_isStarted
=
false
;
};
Timer
.
prototype
.
stop
=
function
()
{
if
(
this
.
_timer
!=
null
)
window
.
clearTimeout
(
this
.
_timer
);
this
.
_isStarted
=
false
;
};
Timer
.
prototype
.
isStarted
=
function
()
{
return
this
.
_isStarted
;
};
Timer
.
prototype
.
getPauseTime
=
function
()
{
return
this
.
_pauseTime
;
};
Timer
.
prototype
.
setPauseTime
=
function
(
nPauseTime
)
{
this
.
_pauseTime
=
nPauseTime
;
};
function
incrementalInput
(
inp
,
range
,
increment
,
classInc
,
classDec
)
{
if
(
!
inp
||
!
range
)
return
;
this
.
_inp
=
inp
;
this
.
_buttonInc
;
this
.
_buttonDec
;
this
.
_value
;
this
.
_classInc
=
classInc
;
this
.
_classDec
=
classDec
;
this
.
_minv
=
Number
(
range
[
0
]);
this
.
_maxv
=
Number
(
range
[
1
]);
this
.
_incBase
=
Number
(
increment
)
||
1
;
this
.
_precision
=
0
;
if
(
increment
.
indexOf
(
'
.
'
)
!=
-
1
)
{
this
.
_precision
=
increment
.
substr
(
increment
.
indexOf
(
'
.
'
)
+
1
,
increment
.
length
);
this
.
_precision
=
this
.
_precision
.
length
;
}
this
.
_increment
;
this
.
_timerInc
=
1000
;
this
.
_timer
=
new
Timer
(
1000
);
this
.
_stop
=
false
;
this
.
_key
=
false
;
this
.
_events
=
{
dec
:
function
(
e
)
{
self
.
_increment
=
-
self
.
_incBase
;
self
.
updateValue
();
return
false
;
},
inc
:
function
(
e
)
{
self
.
_increment
=
self
.
_incBase
;
self
.
updateValue
();
return
false
;
},
keydec
:
function
(
e
)
{
var
kc
;
if
(
!
e
)
var
e
=
window
.
event
;
if
(
e
.
keyCode
)
kc
=
e
.
keyCode
;
else
if
(
e
.
charCode
)
kc
=
e
.
charCode
;
if
(
kc
!=
13
||
self
.
_key
)
return
true
;
self
.
_key
=
true
;
self
.
_increment
=
-
self
.
_incBase
;
self
.
_timerInc
=
1000
;
self
.
updateValue
();
return
false
;
},
keyinc
:
function
(
e
)
{
var
kc
;
if
(
!
e
)
var
e
=
window
.
event
;
if
(
e
.
keyCode
)
kc
=
e
.
keyCode
;
else
if
(
e
.
charCode
)
kc
=
e
.
charCode
;
if
(
kc
!=
13
||
self
.
_key
)
return
true
;
self
.
_key
=
true
;
self
.
_increment
=
self
.
_incBase
;
self
.
_timerInc
=
1000
;
self
.
updateValue
();
return
false
;
},
clearTimer
:
function
(
e
)
{
self
.
_key
=
false
;
self
.
_events
.
stopTimer
();
},
stopTimer
:
function
(
e
)
{
self
.
_timer
.
stop
();
self
.
_timerInc
=
1000
;
self
.
_timer
.
setPauseTime
(
self
.
_timerInc
);
},
onchange
:
function
(
e
){
var
value
=
Number
(
parseFloat
(
self
.
_inp
.
value
).
toFixed
(
self
.
_precision
));
if
(
Number
(
value
%
self
.
_incBase
).
toFixed
(
self
.
_precision
)
!=
self
.
_incBase
)
{
value
-=
Number
(
parseFloat
(
value
%
self
.
_incBase
)).
toFixed
(
self
.
_precision
);
};
if
(
value
<
self
.
_minv
)
value
=
self
.
_minv
;
else
if
(
value
>
self
.
_maxv
)
value
=
self
.
_maxv
;
self
.
_inp
.
value
=
parseFloat
(
value
).
toFixed
(
self
.
_precision
);
}
};
this
.
updateValue
=
function
()
{
if
(
self
.
_inp
.
disabled
)
{
stopTimer
();
return
;
}
var
value
=
Number
(
parseFloat
(
self
.
_inp
.
value
).
toFixed
(
self
.
_precision
));
var
stop
=
self
.
_timerInc
==
0
?
true
:
false
;
if
(
Math
.
abs
(
Number
(
value
%
self
.
_incBase
).
toFixed
(
self
.
_precision
))
!=
self
.
_incBase
)
{
value
-=
Number
(
parseFloat
(
value
%
self
.
_incBase
)).
toFixed
(
self
.
_precision
);
}
value
+=
Number
(
parseFloat
(
self
.
_increment
).
toFixed
(
self
.
_precision
));
if
(
value
<
self
.
_minv
)
{
value
=
self
.
_minv
;
stop
=
true
;
}
else
if
(
value
>
self
.
_maxv
)
{
value
=
self
.
_maxv
;
stop
=
true
;
}
self
.
_inp
.
value
=
parseFloat
(
value
).
toFixed
(
self
.
_precision
);
if
(
self
.
_timerInc
>
50
)
{
self
.
_timerInc
=
50
+
Math
.
round
(((
self
.
_timerInc
-
50
)
/
1.8
));
}
self
.
_timer
.
setPauseTime
(
self
.
_timerInc
);
if
(
!
stop
)
self
.
_timer
.
start
();
};
this
.
construct
=
function
()
{
var
h
=
self
.
_inp
.
offsetHeight
;
self
.
_inp
.
onchange
=
self
.
_events
.
onchange
;
self
.
_buttonInc
=
document
.
createElement
(
'
button
'
);
self
.
_buttonDec
=
document
.
createElement
(
'
button
'
);
if
(
self
.
_classDec
)
self
.
_buttonDec
.
className
=
self
.
_classDec
;
if
(
self
.
_classInc
)
self
.
_buttonInc
.
className
=
self
.
_classInc
;
self
.
_buttonDec
.
setAttribute
(
'
type
'
,
'
button
'
);
self
.
_buttonInc
.
setAttribute
(
'
type
'
,
'
button
'
);
self
.
_buttonDec
.
appendChild
(
document
.
createTextNode
(
'
-
'
));
self
.
_buttonInc
.
appendChild
(
document
.
createTextNode
(
'
+
'
));
self
.
_buttonDec
.
onmousedown
=
self
.
_events
.
dec
;
self
.
_buttonInc
.
onmousedown
=
self
.
_events
.
inc
;
addEvent
(
self
.
_buttonDec
,
"
keypress
"
,
self
.
_events
.
keydec
,
true
);
addEvent
(
self
.
_buttonDec
,
"
keyup
"
,
self
.
_events
.
clearTimer
,
true
);
addEvent
(
self
.
_buttonInc
,
"
keypress
"
,
self
.
_events
.
keyinc
,
true
);
addEvent
(
self
.
_buttonInc
,
"
keyup
"
,
self
.
_events
.
clearTimer
,
true
);
self
.
_buttonInc
.
onmouseout
=
self
.
_events
.
stopTimer
;
self
.
_buttonDec
.
onmouseout
=
self
.
_events
.
stopTimer
;
addEvent
(
document
,
'
mouseup
'
,
self
.
_events
.
stopTimer
,
false
);
if
(
self
.
_inp
.
nextSibling
)
{
self
.
_inp
.
parentNode
.
insertBefore
(
self
.
_buttonDec
,
self
.
_inp
.
nextSibling
);
self
.
_inp
.
parentNode
.
insertBefore
(
self
.
_buttonInc
,
self
.
_inp
.
nextSibling
);
}
else
{
self
.
_inp
.
parentNode
.
appendChild
(
self
.
_buttonInc
);
self
.
_inp
.
parentNode
.
appendChild
(
self
.
_buttonDec
);
};
};
var
self
=
this
;
self
.
_timer
.
ontimer
=
function
()
{
self
.
updateValue
();
};
self
.
construct
();
}
incremetalInputController
=
{
inputCollection
:
[],
constructor
:
function
()
{
if
(
!
document
.
getElementById
||
!
document
.
createElement
)
return
;
// TODO : cut the regExps down to readable levels - they are hideous at present...
var
regExp_1
=
/fd_incremental_inp_range_
([
-
]{0,1}[
0-9
]
+
(
f
[
0-9
]
+
){0,1}){1}
_
([
-
]{0,1}[
0-9
]
+
(
f
[
0-9
]
+
){0,1}){1}
/ig
;
var
regExp_2
=
/fd_increment_
([
0-9
]
+
(
f
[
0-9
]
+
){0,1}){1}
/ig
;
var
regExp_3
=
/fd_classname_inc_
([\-
_0-9a-zA-Z
]
+
){1}
/ig
;
var
regExp_4
=
/fd_classname_dec_
([\-
_0-9a-zA-Z
]
+
){1}
/ig
;
var
inputCollection
=
document
.
getElementsByTagName
(
'
input
'
);
var
obj
,
range
,
classname
,
classes
,
classInc
,
classDec
,
increment
;
for
(
var
i
=
0
,
inp
;
inp
=
inputCollection
[
i
];
i
++
)
{
if
(
inp
.
type
==
'
text
'
&&
inp
.
className
&&
inp
.
className
.
search
(
regExp_1
)
!=
-
1
)
{
classes
=
inp
.
className
.
split
(
'
'
);
increment
=
1
;
range
=
[
0
,
0
];
classInc
=
""
;
classDec
=
""
;
for
(
var
z
=
0
,
classname
;
classname
=
classes
[
z
];
z
++
)
{
if
(
classname
.
search
(
regExp_1
)
!=
-
1
)
{
range
=
classname
.
trim
();
range
=
range
.
replace
(
/fd_incremental_inp_range_/ig
,
''
);
range
=
range
.
replace
(
/f/g
,
'
.
'
);
range
=
range
.
split
(
'
_
'
);
}
else
if
(
classname
.
search
(
regExp_2
)
!=
-
1
)
{
increment
=
classname
.
trim
();
increment
=
increment
.
replace
(
/fd_increment_/ig
,
''
);
increment
=
increment
.
replace
(
'
f
'
,
'
.
'
);
}
else
if
(
classname
.
search
(
regExp_3
)
!=
-
1
)
{
classInc
=
classname
.
trim
();
classInc
=
classInc
.
replace
(
/fd_classname_inc_/ig
,
''
);
}
else
if
(
classname
.
search
(
regExp_4
)
!=
-
1
)
{
classDec
=
classname
.
trim
();
classDec
=
classDec
.
replace
(
/fd_classname_dec_/ig
,
''
);
}
}
if
(
inp
.
value
.
length
==
0
||
isNaN
(
inp
.
value
)
==
true
)
{
inp
.
value
=
0
;
}
obj
=
new
incrementalInput
(
inp
,
range
,
increment
,
classInc
,
classDec
);
incremetalInputController
.
inputCollection
.
push
(
obj
);
}
}
}
};
// Close and call anonymous function
})();
addEvent
(
window
,
'
load
'
,
incremetalInputController
.
constructor
,
true
);
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